I need to know how much time the players need to finish their days. I have received many messages about extanding, and I am now respecting those wishes as promised. How much time would you feasibly need?
Hey mods. I have a request. So far, I've seen that many of the contestants have final exams this month of May-June. So I was wondering, could you extend the deadline? It would be really helpful, and it's pretty fair to do so.
So far, I’ve had to extend the deadline quite a bit. In keeping up with the VDC, you’ve made it clear that you are able to work with tight schedules, an admirable trait, of course. but, given that there are not a significant amount of players that still require an extra 1-2 weeks, to delay any longer would be to extend the contest past the first week of July. I apologize for any rush that may be caused, but we’ve already pushed a whole 2 months past the original end date, and I’m afraid taking too long will allow for players to become disinterested. Again, a significant (5 or more) number of players that cannot make the deadline would extend it.
This list can be used in a little game of sorts. Trade in prizes, other artifacts, the like with these players to retrieve the appropriate artifacts. The proper use of these will result in a prize. The Artifacts don’t seem so useless now, eh, Crusaders?
Important Rules Clarifications - Please read, players.
Ian sime:heh. Oh, by the byu: The artifcats, if I don't use them here will I lose them? and are they one-time uses, or can I keep on using it for the next two days as well?
Chemiisan:If you don't use them right, no soup for you. Thier 'effects' are permanent, given they are not destroyed.
Ian sime:How am I supposed to know what the 'right' way to use it is?
Chemiisan:It's a game of mutually assured generousity, and actually a power play combined with a puzzle.
Chemiisan:You may not be able to use yours at all, but a trade with the right player might get you what you need...
So what I'm getting out of this is 'cooperate where you can, and use it how you think you can. If you do it in a way we deem acceptable(As by this time I've about figured out you thoughts on planning ahead), you get a prize-candy.
Chemiisan:Yup. An item can be used more than once, but it loses it's 'minor prize' power after the first use. All of the creatures in the game [sic] have an item attatched to them, with, let me count... 3 exceptions.
Chemiisan:One of these exceptions was actually cut out, scratch that.
Ian sime:So is that the creatures in THIS round, or the creatures altogether?
Ian sime:of course.
Chemiisan:Either way, I'd ask more probing questions, to finish what we have.
Ian sime:Ah... hm. Well, let's see. I've pretty much figured out how the artifcats work. Each to a monster, but you don't necessarily get the artifact for the right challenge, so get ready to trade, and pay attention to the other groups. I see I've got what Orion needs, and he's got what I need.
Ian sime:Um... I don't know, not sure what else to ask.
Ian sime:How much will the monsters from this day carry into the next?
Ian sime:Are we into an 'arc' now?
Ian sime:Is the horror the krampus?
Chemiisan:Monsters, with a few exceptions, will not carry into the next half of the arc.
Chemiisan:This is Act 5. That is, Arc 2, which is really just the VDC arc, when you think about it.
Chemiisan:'The Horror' is a literal incarnation of Diablo (The Devil, see the Bible) into Santalestia's body.
Ian sime:huh. So I doubt you can tell me WHICH thingswill carry over?
Chemiisan:I can tell you that The Horror is not possible to beat at this stage. That's about it.
Chemiisan:You could damage it, for sure.
Chemiisan:But, beat? Unlikely, at this stage.
Ian sime:Fair enough.
Ian sime:Oh! How much of our goal is about 'escape' from this point on? Like, are we just trying to escape our challenge, or escape the island altogether?(I mean, that's a given eventually, but how much should we be working towards it? Will an opportunity present itself in the next two days?)
Chemiisan:I have prepared an 'escape route' that is inaccessable at this point in your journey. The contest is considered 'over and won' when the escape route has been opened.
Ian sime:so only one team survives, then?
Chemiisan:The escape route will be clarified in Day 6.
Chemiisan:Until then, consider it a blanket 'anyone can live' warning.
Chemiisan:Your choices, that is, the choices of your comic in particular, showed not the fate of the other captured passengers- let that be open to interpretation.
Ian sime:Huh... interesting.
Chemiisan:That is, if you remember our discussion, I gave you the choice to save other passengers.
Chemiisan:You declined, and took a wonderful direction- but at what costs do you assume by making this choice?
Ian sime:Ah - you're saying they can still be saved?
Chemiisan:In some cases, I'm sure.
Chemiisan:I've actually editied the text of the ending heavily.
Chemiisan:I don't think even Fisherpon has access to that. I should change that.
Chemiisan:Also, as I mentioned to another player, I try to keep my writing influences to a minimum, and have kept a majority of paths open.
Chemiisan:I have prepared for most circumstances, and my requirements are ambiguous enough to apply alternative interpretations, as shown by the various Robot Clowns.
Chemiisan:All of these can and do exist, as none of them clash.